i-PROGNOSIS plans to design interventions to help Parkinson’s patients sustain their quality of life over the course of the disease, in collaboration with their doctors

 

After the i-PROGNOSIS detection

In case i-PROGNOSIS raises a warning and if the doctor validates it by examining the user, the risk of developing Parkinson’s Disease (PD) will be considered high and the user will be advised by the doctor to proceed with the i-PROGNOSIS interventions, if desired so.

 

The doctor will also decide which interventions the user will interact with based on the symptomatology that he/she exhibits as well as the progression of the disease and the user’s engagement with the interventions.

 

What interventions we intend to develop

Interventions include a series of novel approaches to sustain the quality of life of potential or early stage PD patients since epidemiological studies have proven that early intervention could have an inverse relation with the PD-related risks. The objective is to provide a holistic and personalised platform of supportive interventions that the user will take advantage of, in collaboration with his/her doctor and caregiver, over the course of the disease.

 

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Personalised Game Suite

ExerGames

Playable on TV, personal computer or tablet. The aim is to provide the user with personalised exercise scenarios that will be presented as 3D games on a screen towards muscle tension reinforcement and walking/posture and general fitness status improvement. The user interacts with the games via Microsoft Kinect 2 sensor. The user’s performance is analysed, based on Kinect data, and feedback is provided to the user, doctor, and caregiver.

Dietary games

Playable on TV, personal computer, tablet or smartphone. The aim is to correct dietary habits towards constipation/depression reduction and improve the quality of life.

Affective games

Playable on TV, personal computer, tablet or smartphone. The aim is to train emotional facial expressions, reestablish natural blinking and fight depression.

Handwriting games

Playable on personal computer, tablet or smartphone, targeting to handwriting pattern sustainment and correction.

Voice games

Playable on TV, personal computer, table or smartphone, targeting quality of voice sustainment.

 

> Learn more about the technology involved in i-PROGNOSIS interventions

 

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Targeted Nocturnal Intervention

The user wears a pair of unobtrusive wireless headphones and his/her smartwatch during sleep, and has the targeted nocturnal intervention service enabled on his/her smartphone. When a sleep disturbance is detected (via analysis of accelerometer data, heart rate and skin temperature), sounds embedded with binaural beats are provided to the user via the wireless headphones. The aim is to help the user fall into restful sleep and boost energy for daily activities.

 

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Assistive Interventions

Voice enhancement

A smartphone service that will manipulate the user’s impaired voice so as to sound natural when talking on the smartphone.

Gait rhythm guidance

A smartphone/smartwatch service that will provide rhythmic guidance in terms of sound cues (via analysis of accelerometer data to adapt sound cues) towards user’s gait pattern improvement.

 

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Monitoring

It should be highlighted that the data collected during the detection phase will continue to be collected during the supportive interventions phase as a means of monitoring the user’s physiological status in order to provide him/her his/her doctor and caregiver with feedback and adapt and personalise the interventions over time.

 

> Learn more about i-PROGNOSIS early Parkinson’s detection

> Learn more about the technology employed in i-PROGNOSIS